What makes Buffy Buffy?
A basic question that faces anyone that starts their own RPG series is
how to settle on a cast and setting which is different than the
series, and yet still retains the qualities that one likes and
desires from the original. Of course, everyone will probably have
their own opinions about this. This is just my personal thoughts on
the dilemma.
The following is my personal list of what makes Buffy Buffy, in order
of importance:
- Juxtaposing supernatural threats and normal life
A constant theme in Buffy is having a supernatural horror
reflect some aspect of teen life, such as the mother-daughter
conflict in "The Witch" reflected in the supernatural
possession and curses. A campaign where the PC's are
commandoes, professional agents, or seasoned Watchers will lack
this.
- Empowering what is normally the female victim
The core concept of Buffy is taking the girl who is the typical
victim in vampire horror films, and making her a tough
superhero. I think the femaleness of the hero is pretty
important, and I was disappointed that 3 out of 4 of the Hero
archetypes in the core rulebook are male.
- Teenage problems
While Buffy eventually grew out of teen-hood, I think that
school and other issues of teens is central to the series.
Teen issues like career day, steroid use, mother-daughter
relations, dating, prom, and so forth are frequent themes.
With the latest season, this has become even more explicit as
Buffy returns to high school as a counselor.
- A new twist on old monsters
The show takes a lot of old monster movie premises and puts a
new twist on them. Besides vampires, there have been
werewolves, killer androids, snake-demons, mind-controlling
parasites, and more. Many if not most of these reference
classic horror movies (like the man-fish which resemble the
"Creature from the Black Lagoon).
- Circles around a central character
Some series have a stable of characters who are switched
between. BtVS is instead organized with a single character.
This doesn't mean that all the stories are about Buffy.
Rather, the stories revolve around Buffy as the center. If
anything, other characters are more developed than Buffy is
(i.e. perhaps more of a donut than a cookie :-). But Buffy
is the center which organizes their stories.
Obviously the order of importance is an issue of personal taste, and
also the list itself to some degree.
Alternate Series Concepts
The Buffy RPG Core Rulebook lists several series cast options, which
vary in their Buffyness to a fair degree. Note that there is
nothing wrong with an RPG series being less Buffy-like. A series
needs individuality, and there is nothing which demands that it needs
to exactly imitate the original series. However, it is worth looking
at how these concepts affect the Buffyness of the series.
- "The Chosen One and Friends"
This is the
- "A Gathering of Heroes"
This is described as being un-Buffy-like, but I don't think it
is really too far off.
- "A Gathering of Scoobies"
- "The Initiative"
This is one of the least Buffy-like ideas
- "Watchers in Action"
...
- "Slayer-less Series"
...
<<BUFFY THE VAMPIRE SLAYER ©2002 Twentieth Century Fox
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John H. Kim <jhkim@darkshire.org>
Last modified: Tue Oct 1 21:39:33 2002